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Objects of atomic types are the only c++ objects that are free from data races If you are writing your own setter/getters, atomic/nonatomic. In the effective java book, it states
The language specification guarantees that reading or writing a variable is atomic unless the variable is of type long or double [jls, 17.4.7] Assuming that you are @synthesizing the method implementations, atomic vs Fortunately, the value initializing constructor of an integral atomic is constexpr, so the above leads to constant initialization
Std::atomic is new feature introduced by c++11 but i can't find much tutorial on how to use it correctly
So are the following practice common and efficient One practice i used is we have a buff. 0 since std::atomic_init has been deprecated in c++20, here is a reimplementation which does not raise deprecation warnings, if you for some reason want to keep doing this. The definition of atomic is hazy
The current wikipedia article on first nf (normal form) section atomicity actually quotes from the introductory parts above. The atomic thing in shared_ptr is not the shared pointer itself, but the control block it points to Meaning that as long as you don't mutate the shared_ptr across multiple threads, you are ok Do note that copying a shared_ptr only mutates the control block, and not the shared_ptr itself.
Can someone explain to me, whats the difference between atomic operations and atomic transactions
Its seems to me that these two are the same thing.is that correct? The last two are identical Atomic is the default behavior (note that it is not actually a keyword
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