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Minecraft forum mapping and modding 3) for me, anyone that complains too hard is down to player laziness. Timber (not sure why i have this because of fallingtrees, i'm pretty sure one of them didn't work so i added the other) structory terrablender the graveyard towns and towers traveler's backpack traveler's titles trinkets tweakeroo twigs universal bonemeal vanillatweaks visuality visualworkbench what the hell is that xaero's minimap xaero's.
Do you like using timber/treefeller mod for vanilla survival Least is probablly jungle trees either getting them doen and using the logs/planks I'm starting a new world and i'm thinking of using it this go around
After about an hour or so tweaking and optimizing, i've finally made what i'll call as timber in minecraft 1.13.1
In this command block system, you'll be able to chop down an entire tree with an axe, and is highly compatible. Yes, you must use an axe or tthe logs will act the same as without the mod And there are mods that arent supposed to go in the minecraft.jar, like timber!, mo' creatures, smart movements, etc Thats why they will not work with mcpatcher.
I have the latest version of modloader installed, and i downloaded the latest version of the timber mod I copied and pasted it to the /mods folder, started up minecraft, and it didn't work. Java search search all forums search this forum search this thread tools jump to forum could not execute entrypoint stage 'client' due to errors, provided by 'glitchcore' at ''! I have downloaded the timber mod and modloader
I have installed modloader in the minecraft.jar file, and i have created a separate folder called mods in the minecraft bin
I drag over the zipped file of the updated timber into the mods folder, start minecraft, and it doesn't work Any ideas/suggestions on how to fix this? I do have planted farms for each and granted a timber datapack Which makes it all the more satifying
But nevertheless manual chooping for me 2) spruce and dark oak naturally, logs and planks
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